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Command and conquer generals zero hour massive maps
Command and conquer generals zero hour massive maps













command and conquer generals zero hour massive maps command and conquer generals zero hour massive maps

The place where the detention camp originally stood is vacant in the final - it was just filled with some Rangers. As the detention camp exists in the original game but not in the expansion, this suggests the map was created at a point where the detention camp still existed. There is a bunch of POW trucks here, but there was originally a detention camp to go along as well. The obvious problem with this is that you're screwed if you do not bring any infantry to the Baikonur base, which was probably the reason this was turned into a secondary objective. In the early version, however, garrisoning the radio station appears to have been a primary objective, possibly for calling in the B2 bomber. While you can garrison the radio station in the final version, it's only a secondary objective, and you can beat the mission perfectly fine without doing so. Since the first mission does not use a lot of text, there is not much to be found here. The string file of the final version's map exists, but is empty. tdr file if you are still using the Launcher which you can do as well.The early version of the map is titled CINE. The Mod AI is in the 00_CCTDRDXAI.big file. Doing this will preserve your Original Zero Hour Game Data Folder and grant you the ability to play this Mod separately in a similar fashion that a standalone Mod would. PLEASE NOTE THAT THIS VERSION WILL MESS UP YOUR ABILITY TO PLAY ZERO HOUR AND OTHER MODS SINCE IT DOES NOT INCLUDE A LAUNCHER! However, you can copy your whole Zero Hour Game Data Folder and rename it "Command & Conquer Tiberian Dawn Redux" and place the Mod files in there instead. C:/Program Files/EA Games/Command & Conquer Generals Zero Hour/Data/Scripts) THIS WILL NOT BE FOUND IN THE FOLDER LOCATED IN THE "MY DOCUMENTS" FOLDER! THIS IS WHERE THE ACTUAL GAME IS INSTALLED!

command and conquer generals zero hour massive maps

When you no longer wish to have in the Mod installed, you can just move or delete the respective files.ĪLSO MAKE SURE TO MOVE OR DELETE YOUR SCRIPTS FOLDER IN THE ZERO HOUR GAME DATA FOLDER OR THE MOD SKIRMISH AI WILL NOT WORK PROPERLY! Simply extract, copy and paste all the included files into the same installation directory that you installed C&C Generals Zero Hour into.















Command and conquer generals zero hour massive maps